Table of Contents

Editing Rooms Part 1

These guides will help you understand the basics of working with SMILE with some of the basic features you will be using in your hack. Editing layer 1, layer 2, and the usage of slopes. These are your building blocks on which you'll be putting everything on top of, so having a good knowledge of how to handle these is vital.

Layer 1

COMING

Layer 2

[SMILE 2.5] You can access layer 2, or the background layer by pressing F1 with SMILE active. This deactivates layer 1 and allows access to layer 2. If the room is set to use a BG Pointer, you will notice your cursor won't highlight any of the tiles. This is because the room technically doesn't have an editable layer 2 BG. If the room uses a custom background, you will be free to change the tiles as you see fit. You can switch any room to use a custom layer 2 background or to use a BG Pointer for the background.

Giving a Room a BG Pointer

[SMILE 2.5] If you are looking to give one of your rooms a new BG Pointer, or to switch a custom Layer 2 room to use a BG Pointer, follow these steps.

Giving a Room a Custom BG

[SMILE 2.5] If you are looking to make your own custom background in a room, this guide will help you to get things set up. If the room you want to do a custom background already uses a custom background, such as many rooms from Maridia, then you simply have to press F1 on your keyboard to deactivate layer 1, and you can begin editing the background in the room.

Slopes

VIDEO - SMILE Tutorial - Slopes