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general:guides:tile_molester_graphics_guide [2024/11/04 20:55] – [Copy/Paste] felixwrightgeneral:guides:tile_molester_graphics_guide [2025/04/29 01:27] (current) – [Requirements] felixwright
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 ===== Requirements ===== ===== Requirements =====
  
-Java runtime environment. Something like the Eclipse Adoptium JRE will suffice. Download and Install as follows if you are on Windows x64: +Java runtime environment. Something like the Eclipse Adoptium JRE will suffice. Download and Install as follows if you are on Windows x64:  
-Download links+[[https://adoptium.net/temurin/releases/?arch=x64&os=windows|Download links]]
  
-Tile Molester Mod 0.19 can be Downloaded from RHDN. This fixes manybut not all of 0.16's issues, making it the recommended version to use.+This tutorial covers Tile Molester 0.16and may not cover features that exist in the alternate/ mod branches of TM. Tile Molester 0.16 can be [[https://www.romhacking.net/utilities/109/|downloaded from RHDN.]]
  
-If you would prefer, Tile Molester 0.16 can be downloaded from RHDN.+Tile Molester Mod 0.19 can be [[https://www.romhacking.net/utilities/991/|Downloaded from RHDN.]] This fixes many, but not all of 0.16's issues, making it the recommended version to use.
  
-This tutorial covers Tile Molester 0.16, and may not cover features that exist in the alternatemod branches of TM.+The most recent version of TiMo is 0.21 by toruzz. It has the fixes of 0.19, and then some, like modern theming. it can be [[https://github.com/toruzz/TileMolester/releases|downloaded from GitHub.]]
  
-If you wish to improve upon Tile Molester 0.16, the source can be found Here on RHDN.+If you wish to improve upon Tile Molester 0.16, the source can be found [[https://www.romhacking.net/documents/431/|Here on RHDN.]]
  
 ===== Known Issues with TM ===== ===== Known Issues with TM =====
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 ==== Palettes ==== ==== Palettes ====
  
-If you use a palette that has the same color in multiple slots, the graphics will get messed up. For best results, only use palettes with unique colors in every slot.+If you use a palette that has the same color in multiple slots, the graphics will get messed up. All pixels using the same color, regardless of color slot, will be made to use the first slot of that color. For best results, only use palettes with unique colors in every slot.
  
 If you mess with palettes in TM, don't swap to other palettes. Probably due to the issue above, it messes things up catastrophically. For best results, edit palettes in an external program and either reload the ROM to use them, or load them in as an external file. If you mess with palettes in TM, don't swap to other palettes. Probably due to the issue above, it messes things up catastrophically. For best results, edit palettes in an external program and either reload the ROM to use them, or load them in as an external file.
general/guides/tile_molester_graphics_guide.1730753705.txt.gz · Last modified: by felixwright